(set: $playername to (prompt: "What is your name?","Dylan")) I always jog at night and I am famiiar with this forest, but it's very dark tonight. I can't hardly see anything. [[Take out your flashlight]] [[Trust your famiarity and try to reach your second wind]](set: $variablename to "cauitous") I decided I would be $variablename. It's a good thing I did, too. There is a fallen branch ahead. There was a storm earlier today. Maybe it's too risky to run this trail at night. [[Keep Running]] [[Turn Back]](set: $variablename2 to "risky") The greatest joy in running is when you catch your second breath. I absolutely adore that feeling. It should happen soon- THUD. When did this large tree branch get here??? It must be from the storm earlier. I guess I should have taken out my flashlight. Running after a storm is too $variablename2. Maybe I should turn back. [[Turn Back]] [[Keep Running]]I guess I will just have to run another night. (set: $animal to (prompt: "Enter animal name","Dog")) Do I hear something? It sounds like a $animal. It sounds hurt. [[Go Help]] [[Catch Your Second Wind]] (if: $animal is "Dog")[It is so cute!] (else:)[Ew! what the heck] This is my new best friend. I am glad I kept running. I don't care about that stupid animal. Animals are stupid and they smell bad. [[laugh Maniacally]] [[Be Sane]](set: $playername2 to (Prompt: "Enter Another Name","Dr. J")) $playername2: Bruh, you good??? $playername: I want to eat flesh. $playername2: Well you have fun with that. $playername: kk. <3Welp. Better head back home now that I am done with my run. <script> function EmbedTwineUpdateHeight(){ var passage = document.getElementsByTagName("tw-passage")[0]; if (passage === undefined){//SugarCube passage = document.getElementById("passages"); } var newHeight = passage.offsetHeight; if(newHeight<500){newHeight=500;} window.parent.postMessage(["setHeight", newHeight], "*"); console.log(newHeight); } setTimeout(EmbedTwineUpdateHeight, 50); </script>