''You feel the cold wind hit your face. Where are you?'' ''It's definitely not the bed you went to sleep in.'' //[[Get up]]//There isn't a lot out here except trees... take the trail to the [[left]] or make your own trail to the [[right]]?I see you're a careful person.. (set: $trait to 'careful') This trail seems to never end, but it's too late to turn around now. ''[[Keep walking]]''I see you like to take risks.. (set: $trait to 'brave') Cut your way [[through the bushes->cutting]].And //[[walking]]//.//Continue [[cutting->after cutting]].//''[[Finally.]]''(if: $trait is 'brave')[[You made it out.]] (if: $trait is 'careful')[[You made it out, but it is just green plains for miles and miles.]] <audio src=https://scifi.seejazzwork.com/wp-content/uploads/2020/11/El-condor-pasa-PERU.mp3 autoplay>There are ''ancient ruins'' beneath you. Take a rest and //[[adventure tomorrow.]]//It's ''night''. [[Sleep and continue tomorrow...]]''[[Finally.]]''[[THE END->Start Story]] ''[[THE END->Start Story]]'' <script> function EmbedTwineUpdateHeight(){ var passage = document.getElementsByTagName("tw-passage")[0]; if (passage === undefined){//SugarCube passage = document.getElementById("passages"); } var newHeight = passage.offsetHeight; if(newHeight<500){newHeight=500;} window.parent.postMessage(["setHeight", newHeight], "*"); console.log(newHeight); } setTimeout(EmbedTwineUpdateHeight, 50); </script>